Promote your game with Gully Ads

On this page

Gully Ads puts your game in front of Gully Chain players, inside the Gully Chain app. You fund a campaign, players try your game or reach a goal in it, and they earn the reward on Gully Chain. You pay for players who did something, not for views.

Coming soon

Gully Ads is being rebuilt from the Offers. Until it launches, campaigns are made in the Offers campaign builder at offers.kre8.fun (opens in a new tab), and they run the same way. This page gets the final Gully Ads link when it ships.

Campaign builder (today) offers.kre8.fun/dashboard (opens in a new tab)
Sign-in Gully ID, the same account as the Studio Console
Payment Gully Pay checkout; unspent budget comes back to you
Rewards Paid on Gully Chain by Gully Quests
Shortcut The Promote your game card in the Studio Console

#Run a campaign

  1. Open the campaign builder from the Studio Console or the link above and sign in with Gully ID.
  2. Pick the action players must do: open the game, reach a level or finish a match (your game server reports it), or an on-chain action on Gully Chain such as claiming a starter item.
  3. Set the reward, how many players can earn it and the end date. The quote shows the reward, the fees and the total before you pay.
  4. Pay with Gully Pay. The budget is held on Gully Chain by Gully Quests, not by us.
  5. Watch it run. Completions and spend show in the campaign builder. When the campaign ends or you cancel it, everything not paid out returns to your Gully Chain account.

#Report in-game goals

A goal inside the game ("reach level 5") is reported by your game server, never by the game client, so players cannot fake it. Use the postback described on the Offerwall page with the key from the campaign builder. Keep that key on the server: it must never ship inside a Unity build.

#Good campaigns

  • One clear action per campaign. "Reach level 5" works better than "play for a while".
  • Pick a reward that matches the effort. A small reward for opening the game, a bigger one for a real milestone.
  • Follow the store policy: iOS and Android builds show points, not crypto rewards.